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By the way, if your opponent controls a Sundial of the Infinite and you have an artifact removal in your sleeve, such as Krosan Grip, you cant remove Sundial of the Infinite before your opponent activates its ability, as long as your opponent is cunning and smart
The ability to loop this card with a very relevant card type is why it makes my list
The mana value of the spell that caused the ability to trigger is determined only by its mana cost, no matter what the total cost to cast the spell was
However, not being purely Innistrad, this is a set that many will prefer for its singles than its boosters, and there are a few cards you'll really want to keep an eye on to get the highest value
Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less